SUMMARY OF QUALIFICATIONS
Works exceptionally well in a team environment. Excellent with meeting important deadlines. Capable of taking both a leadership or participating role while working in a group. Fluent English / Spanish speaker.
The Illinois Institute of Art – Chicago 2005 – Present
Bachelors of Fine Arts – Game Art and Design Graduation 12/2009
•A.I. Game Club President–
Coordinated gaming events with industry professionals as a 2007-2009
possibility for students to network. Entrusted with gaming equipment.
Responsible for buying new games with allotted annual allowance.
Originally a 2D concept which evolved into a 3D model Sept/2009
of a girl with a gasmask, Ak-47, and a giant stash of money. This project
was focused on clean low poly modeling and a bit of Zbrushing.
Tools used: Maya, Zbrush, Photoshop, Headus.
Was an individual contribution to a group project where the Sept/2009
team used the Unreal Editor to make a total conversion modification
to the Unreal 3 game. The Railbot spider Mech was the largest in the game
standing at around 500 feet tall .Tools used: Maya, Zbrush, Photoshop, Headus.
Original concept of a swamp monster with a low poly base mesh June/2008
and a high poly normal map. The monsters legs are chopped off above the
knee leaving him stumps for legs. His method of transportation resembles that of
a gorilla, lots of upper body strength. Tools used: Maya, Zbrush, Photoshop, Headus.
•McDonalds Bilingual Cashier – July/06 – Jan/07
•Responsible for time sensitive tasks to keep a fast pace work environment
• Responsible for customer satisfaction for both English and Spanish speaking customers
•Entrusted with money and the food served to the customers
•Highly Experienced: Maya | Zbrush | Photoshop | Headus
•Efficient in: Word | After Effects | Crazy Bump
www.PolyCount.net– Member since 2003